Kill Em All

Kill Em All

Your lust for treasure blinds you from fear and nothing will stand in your way. Sharpen your blades and venture into the dark depths of the dungeons. Here the pen is definitely not mightier than the sword! No maps. No Mercy. Just Kill Em All.

Hack & Slash

Kill Em All

The game consists of 3 reels and 1 row. Every symbol that lands triggers a respin, except for the X symbol. If 3 non-X symbols appear in the same spin, 5 Respins will be awarded.

Landing weapon symbols on reel will hit the monster and each hit reduces the monster’s life by 1. Each weapon symbol has it’s own hit value which counts as number of hits (as shown in payouts).

If a monster has fewer life than hit value of a weapon, the remaining hits will not be carried over to the next monster in the queue.

Weapon symbol can randomly award critical hit which removes 3 lives from the monster, or fewer if it has less. Hit points from the critical hit are not carried over to the next monster.

Chest Features

Kill Em All

Each chest always contains a payout and may contain a chest feature.

The chest features are as below:

- Multiplier: Multiplies the wins with 2-5 times the base bet.

- Respin/Free Spin: Adds +2 Respins in base game or +2 Free Spins in Dungeon Smackdown Spins/Dungeon Domination Spins.

- Scatter & Super Scatter: Gets collected in the bonus inventory and behaves same way as they do after landing in base game.

- Chest Upgrade: Upgrades the chest to a higher level.

- Double Chests: The chest which contains 2 chests of

same level.

- Shrink Potion: Sets the next monster’s total life to 1.

- Silver Sword: Awards a win between 1x - 15x times the base bet every time it hits the monster, until the next monster is killed.

Monsters

Kill Em All

When the round starts, a trail of monsters are generated in a queue. The player faces one monster at a time.

Each monster has a specific number of lives which are represented by hearts. Monster dies if it loses all lives and awards 1 or more chests.

If the monster is 4th, 8th or 12th in the queue, then the monster is a boss. When a player kills a boss monster, the player is awarded a level up feature in addition to the chests.

Level Up Features

Kill Em All

Level up features are awarded by boss monsters. These features remain persistent throughout the round.

A player can have up to 3 level-up features at once, or 4 if it’s Dungeon Domination Spins. Only 2 of the same level- up feature can appear at the same time.

The Level up features are as below:

- Sticky Multiplier: The sticky multiplier has a value of x2 - x5, the multiplier value applies to the payout of current and upcoming spins. If there are two sticky multipliers in the inventory, their values are summed up before being applied to the payout.

- Extra Chests: The player is awarded an additional chest when a monster is killed.

- Weapon Upgrade: Every time the weapon upgrade symbol appears, all weapons level up by one. The maximum level is 4.

- Chest Upgrade: Upgrades all chests to a higher value.

- Golden Sword: Awards a win between 1x - 15x times the base bet every time it hits a monster, whether the monster is killed or not.

- Attack, Attack, Attack!!: The monster gets a hit every time this symbol appears.

Dungeon Smackdown Spins

Kill Em All

Landing 3 Scatters in the base game will trigger 5 Dungeon Smackdown Spins.

Progressions and features from the base game will be carried over to Dungeon Smackdown Spins, which will remain persistent throughout the feature. Each time a weapon symbol lands, an extra spin is awarded.

Dungeon Domination Spins

Kill Em All

Landing 2 Scatters and a Super Scatter in the base game will trigger 5 Dungeon Domination Spins.

Progressions and features from the base game will be carried over to Dungeon Domination Spins, which will remain persistent throughout the feature. Each time a weapon symbol lands, an extra spin is awarded.

God Mode (Nolimit Bonus Buy)

Kill Em All

At the cost of 2,500 times the base bet, the player is guaranteed a spin that begins with the last monster. The last monster will always have 9 lives.

God Mode Nightmare (Nolimit Bonus Buy)

Kill Em All

At the cost of 800 times the base bet, the player is awarded with 5 spins that begins with the last monster. The last monster will always have 9 lives. Respins will not be triggered during this feature.

Bonus Symbol (Nolimit Booster)

Kill Em All

At the cost of 2.2 times the base bet, the player is guaranteed a Scatter symbol in the bonus inventory.

Super Bonus Symbol (Nolimit Booster)

Kill Em All

At the cost of 4 times the base bet, the player is guaranteed a Super Scatter symbol in the bonus inventory.

Boss Fight (Nolimit Booster)

Kill Em All

At the cost of 15 times the base bet, the player is guaranteed a spin that begins with the 1st boss with 1 life.

Boosted Chest (Nolimit Booster)

Kill Em All

At the cost of 70 times the base bet, the player is guaranteed a spin that awards the chest with highest value whenever the monster is killed.

Extra Spin

Kill Em All

Players might get the opportunity to purchase an additional spin when a round ends. The additional spin will keep the player’s state from previous spin.

The cost of the spin will be calculated based on the number of monsters killed. If the cost of the Extra Spin is less than or equal to the win on the previous spin, then the Extra Spin option will be presented. Bonus symbols will only land if Extra Spin is played in base game.

Total Annihilation

Kill Em All

The max payout of the game is 11,916 times the base bet.

When the total win exceeds this amount the game round will end and 11,916 times the base bet is awarded.

Max win can also be achieved by killing the last Monster.

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